Rust - bytecodec Encoding and Decoding Library
This blog post discusses the use of the bytecodec library in Rust for encoding and decoding data. The author starts by explaining the need for a simple protocol to serialize objects into binary format for network transmission. Instead of using JSON, the author decides to create a custom protocol where each field is represented on a separate line. However, the author soon realizes that the implementation becomes messy and lacks abstraction.
The problem lies in the lack of a standardized approach to encoding and decoding. Although the `Peer` object only has three members, each member needs to be individually implemented for encoding and decoding. This lack of abstraction leads to inconsistent naming, implementation, and method usage, making the code difficult to manage.
To solve this problem, the author proposes the use of traits to provide a standardized approach to encoding and decoding. The bytecodec library offers the `Encode` and `De...--GPT 4